When I was younger, I really wanted to be an archeologist like Indiana Jones. So when I found out that you don’t actually get to fight nazis or swing around mysterious ruins on a bullwhip, I did the natural thing and decided I wanted to be a programmer instead (hopefully making video games about fighting nazis and swinging around mysterious ruins).
I graduated from Rochester Institute of Technology in 2007 with a Bachelors in Computer Science and grew up professionally with some great engineers and mentors at SRC Inc. It was there under the umbrella of various research programs that I had the opportunity to learn about building software too big for one computer, and improving complicated computer and human processes.
I love the human parts of software engineering, because software engineering is more about solving human problems than it is about computers. I’ve worked with Pivotal Software (now a part of VMware) to develop my professional services and consultant’s toolbox - to help teams think and talk and work together to build better software to do all sorts of things. Do you want to modernize your existing software? Build something new? Find new ways to work as a team? Move towards user-centered design, or build a platform, or dig deep into your data?
Now, as a Technical Director at NearForm, I’m constantly iterating on how I do those things. I’m excited to keep working in new tech stacks, new business domains, and with new teams solving new problems.